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Monster Media 1994 #2
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GORR.DOC
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1994-08-10
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14KB
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390 lines
+----------------------------------------------------+
| Mines of Gorr, (C) Copyright 1991-94, Scott Jibben |
+----------------------------------------------------+
This is a list of the files that should accompany this software
package:
LOCAL.BAT - Batch file to run Mines of Gorr locally.
GORR.CFG - Example Mines of Gorr Configuration File.
FILE_ID.DIZ - BBS Description File.
CC-ORDER.DOC - Information to register by credit card.
FIDOFREQ.DOC - Listing of Fidonet FREQ'able files and info.
GORR.DOC - Mines of Gorr Documentation.
ORDERFRM.DOC - The order form.
VENDOR.DOC - Information for disk vendors and SHAREWARE distribution.
WHATSNEW.DOC - The Version History of Mines of Gorr.
GORR.EXE - Mines of Gorr executable.
GENGORR.EXE - Mines of Gorr Dungeon, etc. generator.
CATALOG.JSW - Information on Jibben Software Products.
RES01.RES - Mines of Gorr Resource File.
AVEXTRA.TXT - Information regarding PKZIP AV codes.
This software should not include any other files other than the ones
listed above. It was also compressed using the PKZIP AV.
Shareware Trade Association & Resources
Scott Jibben is a charter member (#9) of STAR! STAR is the shareware
industries fastest growing trade association.
To obtain other fine software from members of STAR, please contact the
Software Creations BBS. It is the hub of the STAR distribution network
supporting 53 phone lines. To access Software Creations, you may call
the following numbers:
(508) 365-2359 - 2400 baud
(508) 368-4137 - US Robotics HST
(508) 368-7423 - Dual Standard, V.32bis
Please contact The Warehouse BBS for TECHNICAL SUPPORT at:
(612) 379-8272 - Dual Standard, V.32bis (10 phone lines)
The concept of Shareware
Mines of Gorr is being released as a Shareware product. Shareware
is a marketing concept, in which you get to try out a software package
for a period of time. If you find that the software is useful to you
(you are still using it), you are obligated to send in a registration
fee for that software to the author.
Mines of Gorr's trial period is unlimited. That means, you may use the
shareware version of the Mines of Gorr as long as you wish. The
shareware version of Mines of Gorr is functional. However, it will
only allow the players to explore the first level of the mine. Also,
the game will display the game stats and ad screen on exit with delays.
Here's what you get when you register (Please use ORDERFRM.DOC or
CC-ORDER.DOC to order this software):
1. Support. You can call and leave e-mail to me on the BBS listed in
the Technical Support section of this document or CompuServe and
get a response from me. I will more than likely answer all
questions, but the registered individuals will definitely get top
priority. You will also receive unlimited telephone support for
the program. Registered users will get a phone number that they
will be able to use to receive support between the hours of 6:00 pm
- 9:00 pm (Central Standard Time) Monday-Friday.
2. You will receive a disk with the most recent version of Mines of
Gorr. The software will also have all of the registration
incentives removed. The name and serial number of your BBS will
also be displayed in the main menu when the software is run.
NOTE: The extra weapons, armor, and items are found in the Mine.
The players will have to explore to get them. Also, the
Blacksmiths Shop is a running inventory system for any item above
level 1. This means an item can be sold out if it isn't found on
level 1.
3. Special access to new products. You will be allowed access to
beta test any software package that I'm in the process of creating.
The beta software will be available only on the Warehouse BBS.
Also you must make arrangements with Jibben Software to get access
to the new software. (see Technical Support section of this
document for details).
4. You will be able to download and upgrade your registered version
with the shareware releases of minor revisions (1.01, 1.10,
1.90...).
5. You will also have low cost upgrades for major revisions (2.0,
3.0...) of this software.
Requirements for Mines of Gorr
Mines of Gorr should have at least 400KB of free memory to run.
Installation Instructions
Supported BBS Systems
---------------------
Mines of Gorr will support any BBS that creates a DOOR.SYS file when
chaining to a door. Also, Wildcat 2.x (CALLINFO.BBS) and PC Board -
12.x through 14.x (PCBOARD.SYS) are supported. Systems using standard
DORINFOx.DEF file (Remote Access) are supported.
Generating the world for Mines of Gorr
--------------------------------------
In order to play this game you must first run the GENGORR software.
GENGORR creates the mine, blacksmith shop, and other databases. It
also can be used to reset the player database. It prompts you for each
option if necessary. This software can also be re-run to recreate all
these databases to start a new game.
Sample Door Batch File
----------------------
The door filename is placed on the command line of GORR.EXE. Here is a
sample batch file to give you an idea of how the door is called:
C:
CD\DOORS\GORR
GORR DOOR.SYS
CD\
Non-Standard Comm Ports
-----------------------
If you have a DigiBoard system or are using Fossil drivers you can
still use this door game! You will have to add another parameter to
the GORR batch file. The format of this next parameter is PORT:AAAA:X.
The following batch file would request a port using interrupt 4 at
address 03F8.
C:
CD\DOORS\GORR
GORR DOOR.SYS PORT:03F8:4
CD\
The following batch file would request channel #0 (port #1) on a
DigiBoard.
C:
CD\DOORS\GORR
GORR DOOR.SYS PORT:D:0
CD\
The following batch file would also request channel #0 (port #1) on a
DigiBoard.
C:
CD\DOORS\GORR
GORR DOOR.SYS PORT:DP:1
CD\
The following batch file would request port #2 on a Fossil Driver.
C:
CD\DOORS\GORR
GORR DOOR.SYS PORT:F:2
CD\
Wildcat! BBS batch file
-----------------------
The following is a sample batch file of what we use on a Wildcat! BBS.
@echo off
cd\wc30
dstat 2
cd\doors\gorr
ansi slow
gorr s:\wc30\wcwork\node%wcnodeid%\door.sys
Copy s:\doors\gorr\gorrrank.wc s:\wc30\bull\bull322.bbs
Cd\wc30\wcwork\node%wcnodeid%\
ansi /u
AddTime
cd\wc30
Local Mode
----------
The door can be easily tested in local mode, just use the '/local'
option to run the game. The game will then prompt you for your BBS
name.
GORR /local
Also, simply typing LOCAL in the same directory as the other Mines of
Gorr distribution files will start the door in local mode.
Miscellaneous Setup Issues
--------------------------
Mines of Gorr supports multi-node access! So, you can safely allow
more than one node to access the door at one time. However, you will
be responsible for keeping each DOOR.SYS or related door file separate
from other players files.
Maintenance
There is no maintenance software for Mines of Gorr!!! It multi-tasks
to perform maintenance as players are in the game.
Configuration and Bulletins
Mines of Gorr has been written to be easily configured. Included
with this distribution software is a file named GORR.CFG. It is very
similar to a Microsoft Windows *.INI file. It contains a sample
configuration for the game. It also contains the documentation for the
settings and what the options mean. Please refer to this file to see
how to configure your copy of Mines of Gorr. Please examine the
GORR.CFG file to determine how to set up BBS Bulletin files and the
other settings for the game.
Mines of Gorr Technical Info
Files
-----
Mines of Gorr is the second game released by Jibben Software and it
takes advantage of technology created by Jibben Software called
'Resource Files'. This technology allows a software package to contain
all of it's ANSI and DOC files in a single *.RES file. Because of the
Resource File, Mines of Gorr only requires 4 files to operate even
though it has over 30 ANSI and DOC files!
The only files that Mines of Gorr requires are:
GORR.CFG - Mines of Gorr Configuration File.
GORR.EXE - Mines of Gorr Executable.
RES01.RES - Mines of Gorr Resource File.
STATS.BIN - Mines of Gorr Statistics File, optional in
registered game.
All other distribution files may be removed to conserve disk space.
Multi-Node Issues
-----------------
In order for Mines of Gorr to allow multi-node access it creates
temporary semaphore files. These files always have the extension of
*.SEM. Normally these files will be removed when the player who
created them exits the door. If you are certain that no one is in the
game and *.SEM files exist, you may safely delete them.
Also, a side effect of a BBS crash or similar critical event when GORR is
in use is that files with no extention may exist in the GORR directory.
These files always are 0 bytes for size and will have a 'random' name,
usually starting with '0'. These may be safely deleted if there are no
players in the game.
Mines of Gorr also creates many types of files with the *.$$$
extension. These are mostly information files for the game as it runs.
If no one is in the game, you can safetly delete them.
Finally, Mines of Gorr creates the *.SEM and *.$$$ files in the
directory specified in GORR.CFG, SEMPATH option or the current
directory.
Data Files
----------
Mines of Gorr creates several data files. These files contain game,
player, and ranking information. They will always have the file
extension of *.DAT.
They are:
PLAYER.DAT - Player data file.
DUNGEON.DAT - Dungeon data file.
ITEMS.DAT - Blacksmith shop datafile.
MOGLOG.DAT - Log data file. (see GORR.CFG for deleting old records.)
GORRMSGS.DAT - Message data files. (see GORR.CFG for deleting old records.)
Special Sysop Functions
On-Line Sysop Commands
----------------------
While a caller is on-line, the local sysop has several options:
FKey Description
------- --------------------------------------------
F3* Toggle printer on/off
F4* Toggle pagebell on/off
F5 Shell to DOS
F7* Toggle caller alarm on/off
F8 Return user to system
F9 Toggle display on/off
F10 Sysop chat (Esc to exit)
Alt-Key Description
------- --------------------------------------------
ALT-H Toggle between different status lines
ALT-N* Toggle sysop on next
ALT-X* Toggle exit to dos after call and help lines
Alternately pressing the ALT-H key will bring up the next status line
screen. The 1st screen is a help screen, the second screen shows your
COM port status.
*The function keys marked with an "*" will only be of use to systems
using pcboard.sys. The rest are functional with any system.
Development Data
Mines of Gorr was written entirely in C++ using Borland C++ 3.1.
Technical Support
For technical support I (Scott Jibben) can be reached at the following
on-line systems:
The Warehouse BBS: 612-379-8272 1200-14400 baud V.32bis/HST 16.8K
(N81) - 10 Lines. The Warehouse is my first (main) line of support.
Since I am a co-sysop of this BBS, I usually log on several times a day
to check for email. This BBS is a subscription BBS, however anyone
logging on will receive access rights to the file area where my
software can be downloaded for FREE and a message area that is
dedicated to my software.
My CompuServe ID is 72657,3303. Feel free to send me an E-Mail any
time. I usually log on to CompuServe at least once a day. This
software can be found in the IBMBBS forum.
FidoNet:
The Warehouse BBS is FidoNet Address, 1:282/115. FREQ 'JSWCAT' for a
catalog of Jibben Software's latest releases.
Internet:
My Internet/UUCP address is: 72657.3303@CompuServe.Com
Acknowledgments
I would like to thank those people that have assisted me in the
development of this software:
My wife and daughter, for the patient support and active involvement in
getting this business rolling.
Travis Carter and Scott Johnson, sysops of the Warehouse BBS, for
testing the software and providing a message forum for supporting
software written by me.
The people who beta tested this software on the Warehouse:
Randy Bey, Tony Brown, Travis Carter, Randy Clark, David Ernwine,
Richard Jacobson, Scott Johnson, Rick Kimmel, Kevin Meintsma, Brian
Nyman, Rick Porter, Brynn Rogers, Dave Taraldson, Scott Vidas, and Jack
Williams. You should thank these people too, many of the features in
the game are the direct result of their input.
Finally, all of the people who've registered my software. I really
appreciate it!
Disclaimers, etc.
Jibben Software specifically disclaims all other warranties, expressed
or implied, including but not limited to implied warranties of
merchantability and fitness for a particular purpose, functionality or
data integrity. In no event shall Jibben Software be liable for any
loss of profit or any other commercial damage, including but not
limited to special, incidental, consequential or other damages.
Borland is a registered trademark of Borland International, Inc.
Microsoft Windows is a registered trademark of Microsoft Corporation.
DigiBoard is a registered trademark of DigiBoard Corp.